MelonBread wrote:I stayed up til 1 in the morning playing. I only got to chapter 3 but I was experimenting with difficulties and all of the other features of the game including the AR cards, weapons, multiplayer, and other stuff.
It's a wonderful game. The graphics are really stunning and it has hilarious dialogue. The gameplay is really fun and fast paced. The music is some of Nintendo's best. The control scheme is so awkward though. It took me forever to get used to the stylus controls, but I eventually got the hang of it. It's still weird, though, but it offers more precision than dual analog.
I was also experimenting with difficulty and weapon fusion. I played many chapters over and over again trying to beat them on harder difficulties and trying to collection hearts and weapons. My best weapon so far after fusing is a 273 value cursed palm, which is amazing. I can beat some chapters on difficulty setting 9.0 without practicing the stage because the homing is excellent as well as the damage (It's like the bubble-gun in Thunder Spirits on the SNES if anyone remembers that). I was also wooping peoples' arses online too. I also got a rare weapon I've never seen before called Viridi's Palm which I also acquired through fusion. (It's valued at 230 with 3.5 stars ranged and 3 stars melee, forward-dash ch. shot +3) It has her face on it and shoots hearts lol!
If you've played Metroid on the DS a lot like I have, the controls are exactly the same, so the controls aren't awkward at all to me. I like the stand that they included though. It makes me feel like I'm playing an arcade system.
By the way, add me! 3308 4573 1530
Edit: I beat the game now. So good. I loved it. Just a hint: In chapter 20, there is an area in Palutena's Temple where there are jail cells. There, you'll find the blue transport thing that takes you to a rare weapon, which is seemingly inaccessible. However, if you open the last cell door on the left, inside you'll find a wall that you can walk through to get to it. Chapter 20 is a great chapter for getting loot and hearts (In one run, I got over 10000 hearts, 2 weapons valued above 280 and one 337!), so it helps to play it on the hardest difficulty you can handle (You have to be playing difficulty levels above 5 and 8 to access two doors that give weapons).
I think that fusing certain weapons creates a certain weapon. So, for example, to make a Viridi Palm, you'd use a drill arm and paw pad orbitars. It can also be created by fusing Boom Orbitars and a Viper Blade.